UNIT-01
COMPUTER
FUNDAMENTAL
Computer :-Computer
is an electronic device which receive the input (data) from the user, stored it
for a long time as user required, process it according to the set of
instruction (program) and give the result (output) into the output device.
Computer
Hardware :-A
computer's hardware components are the parts you can touch. Computer hardware
is the physical part of the computer. The smallest hardware component
of a computer is the computer
chip.
Example of computer hardware components are motherboard, CPU, RAM & hard
disk drive etc.
Computer
Software :-Software
is
a
collection of computer programs and related data that provides the instructions
for telling a computer what to do and how to do it. Software includes all the
various forms and roles that digitally stored data may have and play in a computer.
There
are
basically
three types of computer softwares.
1.System
software.
2.Programming
Software.
3.Application
Software.
System
software-: System software is computer software
designed to operate the computer hardware. System software includes device
drivers, operating systems, servers, utilities, and window systems.
Programming
Software-: Programming
software include tools in the form of programs or applications that software
developers use to create, debug, maintain, or otherwise support other programs
and applications,
such as
compilers, debuggers, interpreters, linkers, and text editors.
Application
Software-: Application
software is developed to perform in any task that benefits from computation. It
is a set of programs that allows the computer to perform a specific data processing job for the user.
Category
of Hardware Components :-Computer
hardware components are divided into following categories.
1.Input
Devices.
2.Output
Devices.
3.Processing
Devices.
4.Storage
Devices.
5.Power
Supply.
Input
Devices :-Input
device are use to provide the data (input) to be processed by the computer.
This data can be provided by different ways by the different input devices.
There are following commonly used input devices.
Keyboard.
Mouse.
Scanner.
Microphone.
Digital
pan.
Camera.
Output
Devices :-Output
devices are
use to provide the result
(output)
processed
by
the computer. This data can be provided by different ways by the different output
devices.
There are following commonly used output devices.
Monitor.
Printer.
Speaker.
Projector.
Processing
Devices :-These
devices are used to process the data received from the input devices and
provide the result to the output
devices. There are following devices helps to process the data.
Motherboard.
CPU
(Central Processing Unit).
RAM.
BIOS
(ROM).
Storage
Devices :-These
devices are use to store the information or data in the computer. The storage
devices store the user’s data and other important information required to
process the other data. There are following main storage devices.
Hard
Disk Drive (HDD).
Floppy
Disk Drive (FDD).
CD/DVD.
Pen
Drive.
Flash
Memory.
Tape
Drive.
Power
Supply :-Power
supply is use to provide the power to all electronics components of the
computer. SMPS (Switch Mode Power Supply) is used as a power supply in the
computer. There is another power supply used in the computer for uninterrupted
power supply called as UPS (Uninterrupted Power Supply), but it is not main
power supply.
UNIT-2
Motherboard :-•The main circuit board of a
microcomputer. The motherboard contains the connectors for attaching different
components of the system. Typically, the motherboard contains the CPU,BIOS,
memory, mass storage interfaces, serial and parallel ports, expansion slots,
and all the controllers required to control standard peripheral devices, such
as the display screen,keyboard, and disk drive. Collectively, all these chips
that reside on the motherboard are known as the motherboard's chipset.
Modern motherboards include, at a minimum -:
1.Microprocessor
Sockets/slots-:
in which microprocessor are connected .
2.Memory
Slots-:
into which the system's main memory
is to be installed.
3.Chipset-: which forms an interface between the CPU's
front-side bus, main memory, and peripheral buses.
4.ROM/Non-volatile
memory-: a
chips containing the system's firmware or
BIOS.
5.Clock
Generator-: It produces the system clock signal to synchronize the various components.
6.Expansion
Slots-: These interface to the system via the buses supported by the chipset.
7.Power
connectors-: which
receive electrical power from the computer power supply and distribute it to
the CPU, chipset, main memory, and expansion cards.
Types Of Motherboard :-•Motherboards are classified as
integrated and Non-integrated devices depending on the devices they support.
1.Integrated Motherboards.
2.Non-integrated Motherboards.
Integrated Motherboards :-•Integrated motherboards have all the
peripheral device slots, input output ports, serial and parallel ports are
mounted on the board. The connectors for the various devices such as the hard
drive connector and floppy disk drive connector are installed directly on to
the motherboard. The major disadvantage of these types of motherboards are that if an individual component of the motherboard fails, the whole board may need to be
replaced and that can be a costly affair at times.
Non-integrated Motherboards :-•Non-Integrated motherboards have RAM
slots integrated on the board. All the input-output ports for devices such as
the serial and parallel port connectors, other controllers such as connectors
for hard drive and floppy disk drives are attached to the system using
expansionboards. Expansion boards use more space of the cabinet. Expansion boards use more spaceof
the cabinet. If any one of the expansion boards fail, only those particular expansionsboard needs to be replaced and not the
whole board.
Components of Motherboard :-•Components of motherboard are
classified into following categories.
1.On board components.
2.Expansion Slots.
3.Connectors.
4.Input / Output Ports.
5.Jumpers.
On board components :-•There are following basic onboard components of motherboard.
1.CMOS Battery.
2.Real Time Clock Circuit (RTC).
3.BIOS Chip.
4.North Bridge.
5.South Bridge.
6.Input / Output Controller.
7.Audio Controller.
8.LAN Controller.
9.DMA (Direct Memory Access).
10.BIOS (Basic Input Output System).
•CMOS BATTERY-: It is used to provide the backup (Power backup) to the BIOS chip,which
contain the configuration of date, time and other system configuration.
•REAL TIME CLOCK-: It provides the computer time and date update with the help of battery
and BIOS.
•BIOS CHIP-:It is one of the most important programs stored in a ROM chip inside
the computer. Basically it’s neither a complete H/W nor a complete S/W, so that
it is called as“Firmware”.
•NORTH BRIDGE-: It is a main controller chip at motherboard that provides a connection between the microprocessor, RAM and AGP Slot. This chip is located near about
of microprocessor’s socket on the motherboard.
•SOUTH BRIDGE-: It is also main control chip of motherboard like “North Bridge”. It provides a communication between the different motherboard’s components that
are not supported by the North Bridge; such as I/O (Input/Output) controller,
I/O Ports, expansion slots, motherboard connectors, BIOS and Graphics
Controller.
•INPUT/OUTPUT CONTROLLER-: It is a controller chip that control all function of the I/O devices
and handover them to the microprocessor.
•AUDIO CONTROLLER-: It is a chip that controls the audio signals given by the microprocessor as input or output signal.
•LAN CONTROLLER-: This chip control the network signals that are send or receive through
the RJ-45 port.
•DMA-: It is a
method of transferring information directly from external storage devices such
as HDD, FDD and CD/DVD drive, Pen Drive into computer’s main memory (RAM) and
vice-versa. During this process the information does not pass through the
processor.When a large volume of data is to be transmitted between the
processor and an external device, routing them through the processor is a very
slow process. An additional device called DMA controller placed between the I/O
device and memory for DMA operation.
•BIOS (Basic Input Output System) -: It is a program stored inside a ROM
chip. Thisprogram provides the basic hardware information to the Operating
Systems.
JUMPERS :-Jumpers are used to configure the
motherboard’s different settings. The oldest motherboardcontains various
jumpers but latest motherboard contain main two jumpers as following-
1. CMOS CLEAR
JUMPER-: This jumper is use to set the BIOS
program settings as per default factory setting.
Connectors :-•Connectors provides the connections
for other devices to the motherboard. These are the following main connectors
on the motherboard -
1.Front Panel Connector.
2.USB Header Connector.
3.Audio Codec Connector.
4.IDE Connector.
5.FDD Connector.
6.Power connector.
7.Additional 4 Pin Connector.
8.CPU Fan Connector.
9.System Case Fan Connector.
1.Front Panel Connector-:It is used to provide the connection for front panel of the system
cabinet.
2.USB(Universal Serial Bus) Header Connector-: It provide the connection to the front panel USB port.
3.Audio Codec
Connector-: It is use to provide the connection for digital audio sound of the
front panel sound ports.
4.IDE (Integrated Device Electronics)
Connector-:It is a 40 pin connector that provides the connection for IDE devices such as Hard Disk Drive, CD Drive, DVD Drive etc.
5. FDD Connector-: It is a 34 pin connector, it provide
the connection for Floppy Disk Drive (FDD) using a 34 pin cable.
1.Power connector-:
There are three types of Power connector used on motherboard.
(a.)AT Power Connector-: It is a 12 pin power connector used on the old motherboards.
(b.)ATX Power Connector-: It is a 20 pin power connector available on ATX motherboards or
Integrated motherboards.
(c.)Advance ATX Power Connector-: It is 24 pin power connector available on latest motherboards.
2.Additional 4 Pin Connector-: It is a 4 pin power connector. It provide additional 12 volts to the
motherboard.
3.CPU Fan Connector-: It provide the connection to the CPU fan, latest motherboards contain 4
pins CPU fan and old motherboards had 3 pins for CPU fan.
4.System Case Fan Connector-: It provide the connection for additional fan of the cabinet.
Expansion Slots :-•expansion slot is a slot located on the
motherboard that allows
additional boards to be connected to it. For example, if you wanted to install
a new video card install that card into the compatible expansion slot. There are following some of the expansion slots commonly found
computers.
1. AGP (Accelerated
Graphics Port).
2. AMR (Audio/Modem
Riser).
3. CNR (Communication and Network Riser).
4. MCA (Micro Channel Architecture).
5. EISA (Extended Industry Standard
Architecture).
6. ISA (Industry Standard Architecture).
7. PCI (Peripheral Component
Interconnect).
8. PCI-e (PCI
Express).
9. VESA (Video Electronics Standard
Association).
AGP (Accelerated Graphics Port) :-•AGP is an advanced port designed for
Video cards and 3D accelerators. Designed by Intel,AGP introduces a dedicated point-to-point channel that allows the
graphics controller direct access the system memory.
•The AGP channel is 32-bits wide and
runs at 66 MHz. This translates into total bandwidth of 266 MBps, which is
much greater than the PCI bandwidth. AGP also supports two optional faster modes, with throughput of 533 MBps
and 1.07 GBps.
AMR (Audio/Modem Riser) :-•AMR is a card that has the functionality of either Modem or Audio or both Audio and Modem on one card. This specification allows for the motherboard to be
manufactured at a lower cost and free up industry standard expansion slots in
the system for other additional plug-in peripherals.
CNR (Communication and Network
Riser) :-•CNR is a
specification that supports audio, modem USB, and Local Area Networking interfaces of core logic chipsets. This technology and the CNR slot was first introduced by Intel
February 7, 2000 and was mainly developed by leading hardware and software developers who helped release the AMR (Audio Modem Riser). Today, this slot is
no longer found on motherboards.
MCA (Micro Channel Architecture) :-•MCA was introduced by IBM in 1987 as
a competitor to the ISA bus. The MCA bus offered several additional features
over the ISA such as a 32-bit bus, ran at
10MHz,automatically configure cards (similar to what Plug and Play is today),
and bus mastering.The primary downfall of the MCA bus was that it was a
proprietary bus and required licensing fees. Because of its proprietary format
and competing standards the MCA bus never became widely used and has been fazed
out of the desktop computers for greater efficiency.
EISA (Extended Industry Standard
Architecture) :-•EISA, It is a
bus architecture created by a group of nine computer manufactures in response
to MCA bus design by IBM. One big plus point in favor of this architecture is
that EISA bus provided 32-bit slots at an 8.33MHz cycle rate for use with 386DX or higher processors. In addition, the EISA also support auto configure and bus mastering feature.
ISA (Industry Standard
Architecture) :-•ISA was originally an 8-bit computer bus
that was later expanded to a 16-bit bus. When this bus was originally released it was a proprietary bus, which
allowed only IBM to create peripherals and the actual interface. In 1993, Intel and Microsoft introduced
a PnP(Plug and Play) ISA bus that allowed the computer to
automatically detect and setup computer ISA peripherals, such as a modem or
sound card. Using the PnP technology, an end-user would have the capability of
connecting a device and not having to configure the device using jumpers or dip
switches.
PCI (Peripheral Component
Interconnect) :-•PCI was introduced by Intel. The PCI bus is a 32-bit computer bus
that is also available as a 64-bit bus and was the most commonly found and used
computer bus in computers during the late 1990's and early 2000's. Today's
computers have replace PCI with PCI Express.
PCI-e (PCI Express) :-•Originally known as 3rd Generation
I/O (3GIO), PCI Express, or PCI-e, was
approved as a standard on July 2002 and is a computer bus found in computers.
PCI Express is designed to replace PCI and AGP and is available in several
different formats: x1, x2, x4, x8, x12, x16 and x32.
VESA (Video Electronics Standard
Association) :-• VESA is a group of monitor and video
card manufacturers that set various display standards. VESA supports and sets industry-wide interface standards for the PC,workstation, and consumer electronics industries.
Input/ Output Ports :-•When referring
to a computer or device, a hardware port resembles a plug-in or connection commonly found on the back of a computer. Hardware ports allow computers to
have access to external devices such as computer printers.
•There are following mainly used port
of the computer
1.AT Port
(Old Keyboard Port).
2.Fire wire port.
3.LPT Port
(Printer Port).
4.PS/2 Port
(Keyboard Port and Mouse Port).
5.Serial Port.
6.Sound In & out and Line out.
7.USB Port.
8.Game Port.
AT
Port (Old Keyboard Port) :-•Alternatively referred to as the
101-key keyboard, the AT keyboard is a US standard keyboard introduced in 1986
by IBM. An AT keyboard may also be used to describe a keyboard that uses the AT
(Din5) port.
Fire wire port :-•referred to as IEEE-1394, FireWire
was developed by Apple in 1995 and is a bus that has a bandwidth of 400-800
Mbps, can handle up to 63 units on the same bus, and is hot swappable. Users
more familiar with USB can relate FireWire to USB as it has a lot of the same
similarities. Like USB, FireWire has dozens of different devices such as
removable drives and cameras.
LPT Port (Printer Port) :-•Short for Line Printer Terminal, LPT
is used by IBM compatible computers as an identification for the parallel port
such as LPT1, LPT2, or LPT3. This is commonly required when installing a
printer on an IBM compatible computer.
PS/2 Port (Keyboard Port and
Mouse Port) :-•Often referred to as the mouse port
or keyboard port, the PS/2 port was developed by IBM and is used to connect a
computer mouse or keyboard to an IBM compatible computer. The PS/2 port is a
mini DIN plug that contains six pins and is still found on all IBM compatible computers today, however, is starting to be replaced by USB.
Serial Port :-•An Asynchronous port on the computer
used to connect a serial device to the computer and capable of transmitting one
bit at a time. Serial ports are typically identified on IBM compatible
computers as COM (communications) ports. For example, a mouse might be connected to COM1 and a modem to COM2.
Sound In & out and Line out :-•referred to as audio in and sound in,
the line in or line-in is a port found on computer sound cards that enables a
user to connect an external audio device such as a cassette tape player,disc
player, audio mixer, additional microphones, etc. to record or otherwise
manipulate the incoming audio.
Game Port :-•The game port is a device port found
on IBM PC compatible systems throughout the 1980s and 1990s. It was the
traditional connector for joystick input devices until superseded by USB in the
21st century. The game port uses a DA-15 connector and was originally usually mounted on a dedicated ISA card. Since the early 1990s, when the game port
moved from dedicated expansion cards to PC I/O or sound cards.
USB(Universal Serial Bus) Port :-•USB is an external bus standard that supports
data transfer rates of 12 Mbps and is capable of supporting up to 127
peripheral devices.
•USB 2.0,
also known as hi-speed USB. Hi-speed
USB is capable of supporting a transfer rate of up to 480 Mbps and is backwards
compatible, meaning it is capable of supporting USB 1.0 and 1.1 devices and
cables.
Motherboard Buses :-•A computer sends several kinds of
electronic signals back and forth among its various components. For efficiency,
separate paths on the motherboard called buses each carry only one kind of signal. All computers have three fundamental buses:
1.Control Buses.
2.Address Buses.
3.Data Buses.
Control Buses :-•A control bus is a computer bus, used by CPUs for
communicating with other devices within the computer. The control bus carries commands from the CPU and returns status signals
from the devices, for example if the data is being read or written to the
device the appropriate line (read or write) will be active (logic zero).
Address Buses :-•The computer must be able to access
every character of memory rapidly, so every character has its own address
number. The central processor specifies which addresses it wants to read or
write and the address bus carries this information to a memory controller
circuit, which locates and fetches the information. Some locations, called
random-access memory, hold program instructions and temporary calculation
results. Other locations point to the hard drive, mouse and keyboard. The
control bus specifies which of these two sets of addresses become active for a
particular memory operation.
Data Bus :-•The data bus acts as a carrier for data from the keyboard, memory
and other devices. It passes information at speeds up to billions of characters
per second. The central processor reads the data, performs calculations, and
moves new data back to memory, the hard drive and other locations. The control
bus determines which direction the data is moving.
UNIT-03
Microprocessor :-Microprocessor
is the main processing unit of the computer system. It is also known as CPU
(Central Processing Unit).
It is a multipurpose, programmable device that accepts digital data as input,
processes it according to instructions stored in its memory, and provides
results as output.
Most of the PC uses microprocessors
design produced by intel and AMD(Advance Micro Devices).
The
4-bit processors.
Intel
4004.
Intel
4040.
The
8-bit processors.
8008.
8080.
8085.
The
16-bit processors.
8086.
8088.
80186.
80188.
80286.
32-bit
processors:
the non-x86 microprocessors
iAPX
432.
i960 aka 80960.
i860
aka 80860.
Xscale.
32-bit
processors:
the 80386 range.
80386DX.
80386SX.
80376.
80386SL.
80386EX.
32-bit
processors: the 80486 range.
80486DX.
80486SX.
80486DX2.
80486SL.
80486DX4.
32-bit
processors: P5 microarchitecture-
Original
Pentium.
Pentium
with
MMX Technology.
32-bit
processors: P6/Pentium M microarchitecture-
Pentium
Pro.
Pentium
II.
Celeron
(Pentium II-based).
Pentium
II Xeon.
Pentium
III.
Pentium
II and III Xeon.
Celeron
(Pentium III Coppermine-based).
Pentium
4 (not 4EE, 4E, 4F), Itanium, P4-based Xeon, Itanium 2.
Pentium
M.
Celeron
M.
Intel
Core 2 Duo.
Intel
Dual-Core.
64-bit
processors: IA-64.
64-bit
processors: IA-64
Itanium.
Itanium
2
64-bit
processors: Intel 64-
Pentium
4F .
Pentium
D.
Pentium
Extreme Edition.
Xeon.
Intel
Core 2.
Core
2 Extreme.
Core
2 Quad.
Core
2 Duo.
Pentium
Dual
Core.
Celeron.
Celeron
M.
Core i3.
Core i5.
Core i7.
AMD
Microprocessors :-
Am2900 series (1975).
29000 (29K) (1987–95).
29000 (29K) (1987–95).
x86 architecture processors-
Am286.
Am386.
Am486.
Am5x86.
K5 architecture (1995)-
AMD K5 .
K6 architecture-
AMD
K6.
AMD
K6-2.
AMD
K6-III.
AMD K6-2+.
AMD K6-III+.
K7
architecture.
K7
architecture.
Athlon
(Slot A).
Athlon
(Socket A).
Duron.
Athlon
MP.
Mobile
Athlon 4.
Athlon
XP.
Mobile
Athlon XP.
Mobile
Duron.
Sempron.
Mobile
Sempron.
K8
core architecture.
Opteron.
Athlon
64 FX.
Athlon
64.
Mobile
Athlon
64.
Athlon
XP-M.
Sempron.
Athlon
64.
Turion
64.
Athlon
64 FX.
Athlon
64.
Athlon
64 X2.
Mobile
Sempron.
K10
core architecture
K10
core architecture.
Opteron.
Phenom
FX.
Phenom
X4
(9-series).
Phenom
X3
(8-series).
Athlon
6-seriesl
Athlon
4-series
Athlon
X2.
Sempron .
Performance
Of Microprocessor :-The
performance of microprocessor depends on various factors as following
1.Clock
Speed or Clock Rate.
2.Bus
Speed.
3.Bandwidth.
4.Cache
Memory.
Clock
Speed Or Clock Rate :-The
clock rate typically refers to the frequency at which a CPU is running. It uses
the SI unit Hertz.
Clock Speed is specified the speed at which the microprocessor process the instructions at a given time. An instruction is a command that the
microprocessor execute.The clock rate is only one of several factors that can influence performance
when comparing processors in different families.
Bus
Speed :-A
system bus is a single computer bus that connects the major components of a
computer system.
CPU buses can be categorized into two categories.
1.FSB
(Front Side Bus).
2.BSB
(Back Side Bus).
FSB
(Front Side Bus) :-FSB
is a bus that connect CPU to the system’s main memory. It measure the speed at which the CPU communicate with the RAM, north bridge of the motherboard. This bus
and the cache connected to it are faster than accessing the system memory (or
RAM) via the front-side bus. The speed of the front side bus is often used as
an important measure of the performance of a computer.
BSB
(Back Side Bus) :-A back-side
bus (BSB), or backside bus, is a computer bus used to connect the CPU to CPU
cache memory, usually L2. If a design utilizes it along with a front-side bus(FSB), it is said to use a dual-bus architecture. It is very fast as compared
to FSB.
Bandwidth :-The
Bandwidth specified the number of binary digits that the microprocessor can
process in a single instruction.
Cache
Memory :-The
cache is
a smaller, faster memory which stores copies of the data from the most frequently used main memory locations. As long as most memory accesses are
cached memory locations, the average latency of memory accesses will be closer
to the cache latency than to the latency of main memory.
When
the processor needs to read from or write to a location in main memory, it first checks whether a copy of that data is in the cache. If so, the processor immediately reads from or writes to the cache, which is much faster than
reading from or writing to main memory.
Working
Of Microprocessor :-In
the microprocessor chip different parts works together to process the data or
instructions and provide user valuable information.
There
are some common parts of microprocessor.
1.ALU
(Arithmetic Logic Unit).
2.CU
(Control Unit).
3.DU
(Decode Unit).
4.Instruction
Cache.
5.Prefetching
Unit.
6.Bus
Unit.
7.Data
Cache.
8.Registers.
1. ALU
(Arithmetic Logic Unit)-:
It
perform all the arithmetic calculations such as subtraction, addition, division
and the logic calculation using the logic gates.
2.CU
(Control Unit)-: It control the flow of data and
information to other unit of the microprocessor.
3.Decode
Unit-: It
decode the various instruction send to the microprocessor. It converts data to
a language that is understood by the microprocessor.
4.Instruction
Cache-: It
store the instructions that are frequently used by the microprocessor to
process the data.
5.Prefetching
Unit-: This
unit controls the flow of data and given instructions to the decode data from
the instruction cache. This unit reduced the program execution time.
6.Bus
Unit-: It
connects the internal units of the microprocessor like the control unit and
prefetching unit. The bus unit also connects the microprocessor and external parts of the computer such as RAM and other Input/Output(I/O) devices. This
unit is responsible for flow of data, instructions from and to the
microprocessor.
7.Data
Cache (L2)-: Data
cache store data in the microprocessor and store data that is required by the
ALU unit.
8.Registers-:
It
stores the default information of the microprocessor and store data that is required by ALU.
UNIT-04
Memory :-The
memory refers
to the physical devices used to store programs (sequences of instructions) or
data on a temporary or permanent basis for use
in a computer or other digital electronic device. There are following categories of
memory.
Primary
Memory :-Primary
storage (or main memory or internal memory), often referred to simply as memory, is the only one directly accessible to the CPU. The CPU continuously
reads instructions stored there and executes them as required.
Primary
Memory is divided in two types -
1.RAM
(Random Access Memory).
2.ROM
(Read Only Memory).
RAM
(Random Access Memory) :-Random
access memory (RAM) is the best known form of computer memory. RAM is considered "random access" because you can access any memory cell
directly if you know the row and column that intersect at that cell. It
is also known as volatile memory.
RAM
is categorized in two categories -
1.DRAM.
2.SRAM.
DRAM
(Dynamic Random Access Memory) :-Dynamic
random-access memory (DRAM) is a type of random-access memory that stores each
bit of data in a separate capacitor within an integrated circuit. The capacitor
can be either charged or discharged; these two states are taken to represent
the two values of a bit,conventionally called 0 and 1. Since capacitors leak
charge, the information eventually fades unless the capacitor charge is
refreshed periodically. Because of this refresh requirement, it is a dynamic memory.
The
advantage of DRAM is its structural simplicity: only one transistor and a
capacitor arerequired per bit, compared to four or six transistors in SRAM.
This allows DRAM to reach very high densities. Unlike flash memory, DRAM is
volatile memory,
since
it loses its data quickly when power is removed.
The transistors
and capacitors used are extremely small; billions of transistors
and capacitors can
fit
on a single memory chip.
FPM(Fast Page
Mode)-DRAM :- It is
a standard DRAM exist through a technique called paging. This method was
popularon 32 bit wide memory system on “80486” processors. But failed in favor
of Pentium because of there 64 bit wide memory.
EDO(Extended Data
Out)-DRAM :-Sometimes
referred
to as Hyper Page Mode enabled DRAM, is similar to Fast Page Mode DRAM with the
additional feature that a new access cycle can be started while keeping the data output of the previous cycle active. It was 5% faster than FPM DRAM, which it
began to replace in 1995, when Intel introduced the 430FX chipset that
supported EDO DRAM.
SD(Synchronous Dynamic)-RAM :-
SDRAM has a synchronous interface, meaning that it waits for a clock signal
before responding to control inputs and is therefore synchronized with the
computer's system bus.SDRAM is widely used in computers; from the original
SDRAM, further generations of DDR (or DDR1) and then DDR2 and DDR3 have entered
the mass market, and
QDR also used. DDR4 currently
being designed and anticipated to be available in 2013.
DDR(Double
Data Rate)-SDRAM :-Compared
to single data rate SDRAM, the
DDR SDRAM interface makes higher transfer rates possible by more strict control
of the timing of the electrical data and clock signals.The name "double
data rate" refers to the fact that a DDR SDRAM with a certain clock frequency achieves nearly twice the bandwidth of a SDR SDRAM running at the
same clock frequency, due to this double pumping.
With
data being transferred 64 bits at a time, DDR SDRAM gives a transfer rate of(memory bus clock rate) × 2 (for dual rate) × 64 (number of bits transferred) /
8 (number ofbits/byte). Thus, with a bus frequency of 100 MHz, DDR SDRAM gives
a maximum transfer rate of 1600 MB/s.
DDR2-SDRAM :-
In
addition to double pumping the data bus as in DDR SDRAM. DDR2 allows higher bus speed and requires lower power by running the internal clock at half the speed
of the data bus. The two factors combine to require a total of four data
transfers per internal clock cycle. With data being transferred 64 bits at a
time, DDR2 SDRAM gives a transfer rate of (memory clock rate) × 2 (for bus
clock multiplier) × 2 (for dual rate) × 64 (number of bits transferred) / 8
(number of bits/byte). Thus with a memory clock frequency of 100 MHz,DDR2
SDRAM gives a maximum transfer rate of 3200 MB/s.
DDR3-SDRAM :-The
primary benefit of DDR3 SDRAM over its immediate predecessor, DDR2 SDRAM, is its ability to transfer data at twice the rate. With two transfers per cycle of
a quadrupled clock signal, a 64-bit wide DDR3 module may achieve a transfer
rate of up to 64 times the memory clock speed in megabytes per second (MB/s).
With data being transferred 64 bits at a time per memory module, DDR3 SDRAM
gives a transfer rate of (memory clock rate) × 4(for bus clock multiplier) × 2
(for data rate) × 64 (number of bits transferred) / 8 (number of bits/byte).
Thus with a memory clock frequency of 100 MHz, DDR3 SDRAM gives a maximum
transfer rate of 6400 MB/s.
R-DRAM:-RDRAM
was
initially expected to become the standard in PC memory, especially after Intel
agreed to license the Rambus technology for use with its future chipsets.
Further,RDRAM was expected to become a standard for VRAM. However, RDRAM got
embroiled in a standards war with an alternative technology - DDR SDRAM,
quickly losing out on grounds of price, and, later on, performance.
SG-RAM :-SGRAM
is a specialized form of SDRAM for graphics adaptors. It adds functions such as bit masking (writing to a specified bit plane without affecting the others) and
block write (filling a block of memory with a single colour).
Unlike VRAM and WRAM, SGRAM is single-ported. However, it can open two memory
pages at once, which simulates the dual port nature of other VRAM technologies.
V-RAM :-VRAM
is a dual-ported variant of DRAM that was once commonly used to store the frame-buffer in some graphics adaptors. VRAM has two sets of data output pins,
and thus two ports that can be used simultaneously. The first port, the DRAM
port, is accessed by the host computer in a manner very similar to traditional
DRAM. The second port, the video port, is typically read-only and is dedicated
to providing a high throughput.
ROM :-Read-only
memory (ROM), also known as firmware, is an integrated circuit programmed with
specific data when it is manufactured. ROM chips are used not only in
computers, but in most other electronic items as well. ROM Types.
There
are five basic ROM types:-
1.Mask
ROM.
2.PROM.
3.EPROM.
4.EEPROM.
5.Flash
memory.
Mask
ROM :-Mask
ROM is a
type of ROM whose
contents are programmed by the manufacturer.
The main
advantage of mask ROM is its cost. Per bit, mask ROM is more compact than any
other kind of semiconductor memory. Since the cost of an integrated circuit
strongly depends on its size, mask ROM is significantly cheaper than any other
kind of semiconductor memory.
Some integrated
circuits contain only mask ROM. Other integrated circuits contain mask ROM as
well as a variety of other devices. In particular, many microprocessors have
mask ROM to store their microcode. Some microcontrollers have mask ROM to store
the bootloader or
all of their firmware.
P-ROM :-At
the time of manufacturing the chip is made as a blank chip and using a specific
P-ROM writer the information is stored into the chip.
These
types
of memories are frequently seen in video game consoles, mobile phones,radio-frequency identification (RFID) tags, implantable medical devices,
high-definition multimedia interfaces (HDMI) and in many other consumer and
automotive electronics products.
EP-ROM :-It is
a P-ROM with an option to erase its contains, if user wants to change the
information stored into it. The program can be erased using a special glass
window in the middle of the chip. This window allow ultra violet light that can
be shined on the EP-Rom to erase it’s contains. After erasing the EP-ROM it can
be reprogramed using the Rom writer.
EEP-ROM :-It
another type of EP-ROM, the difference between EPROM and EEP-ROM is the way to erase the contains. In EP-ROM the contains are erased by using the ultraviolet
rays, whereas in the EEP-ROM the contains are erased by using high voltage
electricity (more than +5 volts).
Flash
ROM :-Flash
memory was developed from EEPROM.
It can be erased or reprogramed using the normal operating voltages. Example of
flash ROM is Pen Drive, memory cards.
MEMORY PACKAGING
Memory
Modules :-Memory
packages are small circuits that contain memory chips or modular. It is also known as memory modular. The memory modules are
available in following packaging.
1.Dual
in-line Package (DIP).
2.Single
In-line Pin Package (SIPP).
3.Single
In-line Memory Module (SIMM).
4.Dual
In-line Memory Module (DIMM).
5.Rambus
In-line Memory Module (RIMM).
6.Small
outline DIMM (SO-DIMM).
7.Small
outline RIMM (SO-RIMM).
Dual
in-line Package (DIP):-DIP
is an electronic device package with a rectangular housing and two parallel
rows of electrical connecting pins. It was introduced with the first PC that
could store only 16 KB of information each. Later with AT machines 256 KB of
modules were introduced. pre-fast page mode DRAM (FPRAM) use this
module.
Single
In-line Pin Package (SIPP) :-It
consisted of a small printed circuit board upon which were mounted a number of memory chips. It had 30 pins.
This type
of memory was used in 80286 and some 80386 systems. It was later replaced by
SIMMs, which proved to be easier to install. It uses FPRAM and EDO-DRAM.
Single
In-line Memory Module (SIMM):-The SIPP's
30 pins often bent or broke during installation, which is why they were quickly replaced by SIMMs which used contact plates rather than pins. It
was use by EDO-DRAM.
The first
version
of SIMMs
has 30 pins and provides 8 bits of data .
The
second version
of SIMMs
has 72 pins and provides 32 bits of data. 72-pin SIMMs
had replaced 30-pin SIMMs in new-build computers, and were starting to
themselves be replaced by DIMMs.
Dual
In-line Memory Module (DIMM):-These
modules are mounted on a printed circuit board and designed for use in personal computers, workstations and servers. The main difference between SIMMs and
DIMMs is that DIMMs have separate electrical contacts on each side of the
module, while the contacts on SIMMs on both sides are redundant. Another
difference is that standard SIMMs have a 32-bit data path, while standard DIMMs
have a 64-bit data path.
The
most common types of DIMMs are:
1.100-pin
DIMM,
used for printer SDRAM.
2.168-pin
DIMM,
used for SDRAM.
3.184-pin
DIMM,
used for DDR SDRAM.
4.240-pin
DIMM,
used for DDR2 SDRAM, DDR3 SDRAM and FB-DIMM DRAM.
Rambus
In-line Memory Module (RIMM) :-When
Intel introduced P-4 microprocessor, there was a requirement of very fast
memory for it and their choice was “RDRAM”. The RDRAM uses a special 184 pins
RIMM memory module. It was available on intel 850 series chipset, but RIMM was
no so popular because of its cost. RIMM is very costly memory module. It
consist two notches closer to each other then DIMM module.
Small
outline DIMM (SO-DIMM) :-SO-DIMMs
are a
smaller alternative to a DIMM, being roughly half the size of regular DIMMs.
SO-DIMMs are often used in systems which have space restrictions such as notebooks, small footprint PCs,
high-end
upgradable office printers, and networking hardware like routers.
The
most common types of DIMMs are:
1.100-pin
SO-DIMMs
have two notches,
2.144-pin
SO-DIMMs have a single notch near (but not at) the center, and
3.200-pin
SO-DIMMs have a single notch nearer to one side.
4.204-pin
SO-DIMMs
(DDR3) have a single notch closer to the center than on 200-pin SO
DIMMs.
Small
outline RIMM (SO-RIMM):-Small
outline RIMM (SO-RIMM). Smaller version of the RIMM, used in laptops.Technically SO-DIMMs but called SO-RIMMs due to their proprietary slot.
This module uses RDRAM for portable device.
UNIT-05
Hard Disk Drive :-A
hard disk drive (HDD)
is a
data storage device used for storing and retrieving digital information using
rapidly rotating discs (platters) coated with magnetic material. It is
a permanent storage device . Data
is read in a random-access manner.
An HDD
consists of one or more rigid ("hard") rapidly rotating discs
(platters) with magnetic heads arranged on a moving actuator arm to read and
write data to the surfaces.
Components
Of Hard Disk Drive :-
A
HDD(Hard Disk Drive) consist the following main components.
1.Platters
or Recording Media.
2.Read-write
heads.
3.Spindle
motor.
4.Head
Actuator .
5.Air
Filters.
6.Logic
Board.
7.Power
Connector.
8.Jumper
Block..
9.Data
Cable Connector.
Platters
or Recording Media :-A
hard disk drive platter is
the
circular disk on which magnetic data is stored in a hard disk drive. Hard drives
typically have several platters which are mounted on the same spindle. A platter can store information on both sides, requiring two heads per platter.
The platters
are made from a non-magnetic material, usually aluminum alloy, glass, or ceramic, and are coated
with a layer
of
magnetic material typically 10–20 nm in depth, with an outer layer of carbon
for protection.
Read-write
heads :-Read-write
heads
move above
the disk platter and transform the platter's magnetic field into electrical
current (read the disk) or vice versa – transform electrical current into magnetic field (write the disk).
In
modern drives there is one head for each magnetic platter surface on the
spindle,mounted on a common arm.
Spindle
motor :-A typical HDD design consists of a spindle that
holds Platters. It
runs the platters at speeds varying
from 4,200 rpm in energy-efficient portable devices, to 15,000 rpm for high performance servers.
The first
HDDs spun at 1,200 rpm
and,
for many years, 3,600 rpm was the normal. Today,
most consumer HDDs operate at a speed of 7,200 rpm.
Head
Actuator :-An actuator is a type of motor for moving or controlling a mechanism or system. In the hard disk drive actuator is a permanent magnet and moving coil motor that swings the heads to the desired position.
Air
Filters:-
Air
filters helps to remove internal air inside the hard disk drive during the
platters
rotation. These filters also protect the HDD from outside air &
dust.
Logic
Board:-It is
main control circuit board of the HDD that control and connect several parts of
the HDD and also provide the power supply to the different motors and
components.
Power Connector :-It is use to connect the power cable from
the power supply(SMPS) to the HDD.
Jumper
Block :-This
part of the HDD have some pins for jumper setting of the HDD. Jumpers are use
to make the HDD master or slave, in modern HDD it is use to control the speed
of HDD.
Data Cable Connector:-It is also a connector of HDD that is use
to connect the data cable of the HDD from the motherboard.
Hard Disk
Drive Interfacing
HDD
Interfacing :-Interfacing
means connecting a device to another device. This interfacing can be hardware
or software. There are following hardware interfacing of HDD.
IDE
(Integrated Device Electronics) or EIDE.
SATA
(Serial Advance Technology Attachment ).
USB
(Universal Serial Bus).
SCSI
(Small Computer System Interface).
SAS
(Serial Attached-SCSI).
(FC)
Fibre Channel.
USB
(Universal Serial Bus) :-External
removable HDDs typically
connect via USB. Plug and play drive functionality offers system compatibility,
and features large storage options and portable design. External HDDs are
available in 2.5" and 3.5" sizes. Common storage sizes are
160GB, 250GB, 320GB, 500GB, 640GB, 750GB, 1TB, and 2TB.
External
hard
drives generally have a slower transfer rate then that of an internally mounted
hard drive connecting through SATA.
DE
(Integrated Device Electronics) or EIDE :-The 40-pin
IDE/ATA connection transfers 16 bits of data at a time on the data cable. The
data cable was originally 40-conductor.
EIDE
was an unofficial update
to the
original IDE standard, with the key improvement being the use of direct memory
access (DMA) to transfer data between the disk and the computer without the
involvement of the CPU.
SATA
(Serial Advance Technology Attachment ) :-
Serial ATA was designed to replace the older IDE (known as ATA or PATA). It offers several
advantages over the older interface: reduced cable size and cost (seven
conductors instead of 40), native hot swapping, faster data transfer through
higher signaling
rates.
The SATA
data cable has one data pair for transmission of
data to the device, and one pair for receiving from the device.
SCSI
(Small Computer System Interface) :-SCSI
originally named SASI (Shugart Associates System Interface) was standard on
servers, workstations, Commodore Amiga, and Apple Macintosh computers.
This
interface is more faster then ATA and it also allow more HDD then ATA and SATA
to connect with the single PC.
SCSI
(Small Computer System Interface) :-
SAS
(Serial Attached-SCSI) :-The
SAS is a new generation serial communication protocol for devices designed to
allow for much higher speed data transfers and is compatible with SATA. SAS
uses a mechanically identical data and power connector to standard 3.5-inch
SATA1/SATA2 HDDs, and many server-oriented SAS RAID controllers are also
capable of addressing SATA HDDs. SAS uses serial communication instead of the
parallel method found in traditional SCSI devices but still uses SCSI commands.
(FC)
Fibre Channel :-It is a successor to parallel SCSI interface
on enterprise market. It is a serial protocol. Recently other
protocols for this field, like iSCSI and ATA over Ethernet have been developed
as well.
Disk Geometry
Disk
Geometry :-The HDD store data as magnetic
information on it’s surface. If the data is store continuously one next to
another than at the time of retrieve of data, the disk will have to scan entire
surface to find the required information.
To arrange the data on the disk surface.
The disk surface is divided into different sections as following.
1.Sides
or Head.
2.Track.
3.Sectors.
4.Cylinders.
Sides
or Head :-The HDD contain multiple platters or
disks. Each side of disk will have a separate read/write head to read and write
the information on that side. All heads are connected to a single head rack
which makes these read/write heads to move together over different parts of the
disk drive. Each head is specified by the head number such as head0, head1,
head2 and so on.
Track :-Each
side of HDD platter surface is divided into concentric circles that’s are
called track. These tracks are not visual marks on the disk surface, instead
these are magnetic information written during the low level formatting of HDD.
Sectors :-The
track is very big area to store the data, so that tracks are divided into number of sectors.
Like a track sectors are not visual on the disk surface. It is also written
information during the low level formatting. Almost all drives stores minimum
of 5kb of data per sector.
Cylinders :-On a
HDD which have more than one side of the platter same track of different
platters form a imagine cylinder like structure when data is stored on the HDD.
It is written cylinder by cylinder. A track usually refers to one part of the
cylinder. A cylinder is combination of all the tracks having same value.
UNIT-06
Floppy Disk Drive :-A
floppy disk is a
disk storage medium.
Floppy disks, initially as 8-inch (200 mm) media and later in 5.25-inch (133
mm) and 3.5-inch (90 mm).
While
floppy
disk drives still have some limited uses, especially with legacy industrial
computer equipment.
Now a
days most common floppy disk is 1.44 MB storage capacity with 3.5 inch size.
Components
of Floppy Disk Drive :-There
are following components of FDD (Floppy disk Drive)-
1.Read/Write
Head.
2.Head
Actuator.
3.Stepper
Motor.
4.Spindle
Motor.
5.Logic
Board.
6.Data
Cable Connector.
7.Power
Cable Connector.
8.Face-plate.
Floppy
Disk Construction:-Both
the 5.25 inch and the 3.5 inch floppy disks have some common parts and
construction as following.
1.Jacket
(available
in both
3.5``and 5.25`` ).
2.Recording
Media (available
in both 3.5``and
5.25``).
3.Label
Area (available
in both 3.5``and 5.25``).
4.Drive
Hub Hole (5.25``).
5.Index
Hole (5.25``).
6.Alignment
Hole (3.5``).
7.Read/Write
Window (available
in both 3.5``and 5.25``).
8.Write
Enable Notch (5.25``).
9.Protection
Shutter (3.5``).
10.Spindle
Connector (3.5``).
11.High
Density Detection hole (3.5``).
12.Stress
Relief Notch (available
in both 3.5``and 5.25``).
FDD
Interfacing :-To
connect a FDD to the computer, there is
a standard interface called SA-450. This interface was used for 5.25``
FDD.
The
connector for 3.5`` floppy disk drive is a 34 pins FDD connector.
UNIT-07
Optical Disk Drive :-In computing, an optical disc drive (ODD)
is a disk drive that uses laser light or electromagnetic waves
to read/write the data. Some drives
can only read from discs, but recent drives are commonly both readers and
recorders, also called burners or writers. Compact discs(CD),
DVDs,
and Blu-ray discs are common types of optical media which can be read and
recorded by such drives.
CD-ROM
Drive :-CD-ROM Drive can only read information
from the compact disk. A CD-ROM disk is a very high capacity storage floppy
disk which can store about 700 MB of data. A CD-ROM disk mainly used to store
permanent information that does not required any changes. The software, movies,
audio and video songs are distributed on
the CD-ROM disks.
CD-R/W
Drives :-CD-R/W stands for compact disk read and
write. It is a drive that can read the optical information from CD-ROM disk and
also write(burn) the information on to the CD-R disks.
WORKING
OF CD-ROM DRIVE
CD-ROM disks are mirror like disk. The
data from the disk retrieve using laser beam.
When the CD-ROM is placed on the tray and
tray closed, the CD-ROM drive starts rotating the disk. A laser beam optical
assembly moves in and out over the disk. The optical lens starts reading the
information stored on the disk surface using a laser beam. This laser light is
focused on the CD surface by a focusing coil of optical assembly. This laser
beam strike the disk surface area.
Data is store on the CD in the form of
flat area(land) and small depression(pits). These land and pits used to store
binary 1 & 0. The optical light when fall on the “land” area it reflected
directly back to the optical assembly. When light fall on the “pit” area it
does not receive back to the optical assembly.
When the light receives by the optical
assembly by a light sensing diode and this diode generate an “1” electrical
signal to the logic board and un-received light sends a “0” signal to the logic
board.
DVD
Drive :-It is faster and can hold more data then
the CD disk. There are different variations of DVD such as DVD-ROM, DVD-R, DVD
video and DVD Audio.
Types
of DVD based on sizes :-There
are following different types of DVDs on the basis of size.
1.DVD-5.
2.DVD-9.
3.DVD-10.
4.DVD-18.
DVD-5-: It is
a single sided single layered disk which can store maximum “4.7 GB” of data.
DVD-9-: It is
a single sided double layered disk. It can store maximum “8.5 GB”
of data.
DVD-10-:
It is
a double
sided
single layered disk.
It can store
maximum “9.4 GB”
of data.
DVD-18-: It is
a double
sided
double layered
disk.
It can store
maximum “17 GB”
of data.
Types
of DVD based on uses :-There
are following different types of DVDs on the basis of uses.
1.DVD-ROM.
2.DVD-VIDEO.
3.DVD
AUDIO.
4.DVD-R
& DVD+R.
5.DVD-RW
& DVD+RW.
6.DVD
RAM.
7.DVD-VR
& DVD+VR.
8.HD
DVD.
DVD-ROM-: It
stores data ranging from 4.7
GB to
17 GB. A
DVD-ROM disk
mainly used to store permanent information that does not required any changes.
The software, movies, audio and video songs
are distributed on the DVD-ROM
disks.
DVD-VIDEO :-DVD-Video is a video format used to store digital video on DVD
discs.
Discs
using the DVD-Video specification require a DVD drive and an H.262/MPEG-2 Part
2 decoder (e.g., a DVD player, or a computer DVD drive with a software DVD
player). Commercial DVD movies are encoded using a combination of H.262/MPEG-2
Part 2 compressed video and audio of varying formats. Typically, the data rate for DVD movies
ranges from 3 Mbit/s to 9.5 Mbit/s, and the bit rate is usually adaptive. It
was first available for retail around 1997.
DVD
AUDIO :-DVD-Audio (commonly known
as DVD-A)
is a digital format for delivering high-fidelity audio content on a
DVD. DVD-Audio is not intended to be a video delivery format and is not the
same as video DVDs containing concert films or music videos.
The first discs entered the marketplace in
2000. DVD-Audio was in a format “war” with Super Audio CD (SACD).
DVD-R
& DVD+R :-DVD-R is a DVD recordable format. A DVD-R
typically has a storage capacity of 4.9 GB. Pioneer has also developed an 8.5
GB dual layer version,
of DVD-R DL, also available in market from 2005. Data on a
DVD-R cannot be changed.
A DVD+R is a recordable optical disc. It
is similar to, but incompatible with, the older DVD-R standard.
DVD+R discs must be formatted before
being recorded by a compatible DVD video recorder. DVD-R do not have to be
formatted before being recorded by a compatible DVD video recorder.
DVD-RW
& DVD+RW :-A DVD-RW disc is a rewritable optical
disc with equal storage capacity to a DVD-R, typically 4.7 GB. The primary
advantage of DVD-RW over DVD-R is the ability to erase and rewrite to a DVD-RW
disc.
DVD+RW supports a method of writing
called "lossless linking", which makes it suitable for random access
and improves compatibility with DVD players. DVD+RW must
be formatted before recording by a DVD recorder.
DVD
RAM :-DVD-RAM (DVD–Random Access Memory) is a
disc specification presented in 1996 by the DVD Forum, which specifies
rewritable DVD-RAM media and the appropriate DVD writers. DVD-RAM technology
provides excellent data integrity, data retention and damage protection through
a number of mechanisms and properties.
DVD-RAM (DVD–Random Access Memory) is a
disc specification presented in 1996 by the DVD Forum, which specifies
rewritable DVD-RAM media and the appropriate DVD writers. DVD-RAM technology
provides excellent data integrity, data retention and damage protection through
a number of mechanisms and properties.
DVD-RAM (DVD–Random Access Memory) is a
disc specification presented in 1996 by the DVD Forum, which specifies
rewritable DVD-RAM media and the appropriate DVD writers. DVD-RAM technology
provides excellent data integrity, data retention and damage protection through
a number of mechanisms and properties.
DVD-VR
& DVD+VR :-The DVD-VR standard
defines a logical format for video recording on DVD-R, DVD-RW,
and DVD-RAM style media, including the dual layer versions
of these media. As opposed to media recorded with
the DVD+VR recording standard, the resulting media are
not DVD-Video compliant, and do not play back in
some DVD-Video players. Most DVD video recorders in the market that
support DVD-R, DVD-RW, or DVD-RAM media record to these
media in DVD-VR mode, as well as in a DVD-Video compliant mode. It is
possible to use the DVD-VR format with DVD+R and DVD+RW media, but no examples
are known other than some PC based recording utilities.
HD
DVD:-HD DVD (short
for High
Definition/Density Digital Versatile/Video Disc) is a discontinued
high-density optical disc format for storing data
and high-definition video. Supported principally
by Toshiba, HD DVD was envisioned to be the successor to the
standard DVD format.
Capacity15 GB (single
layer)30 GB (dual layer).
Blu-ray Disc :-Blu-ray or Blu-ray
Disc (BD, BRD) is
a digital optical disc data storage format. It was designed to
supersede the DVD format, in that it is capable of
storing high-definition video resolution (1080p). Blu-ray
Discs contain 25 GB per layer, with dual layer discs (50 GB)
Triple layer discs (100 GB) and quadruple layers (128 GB) are
available for BD-XL re-writer drives. The name "Blu-ray"
refers to the blue laser (specifically, a violet laser) used to read
the disc. The main application of Blu-ray is as a medium for video material
such as feature films and physical distribution of video games for
the PlayStation 3,PlayStation 4 and Xbox One. Besides the
hardware specifications, Blu-ray
is associated with a set of multimedia formats.
UNIT-08
SMPS (Switch Mode Power Supply) :-Power supply is an electrical device that
provide power to the electronic devises of the computer system. This device is
responsible for power conversion from high volt AC into compatible DC voltages.
Now a days power supplies are available in range from 450 watt to 600 watt.
Different components of the system
required different voltages to operate. Various voltages provided by the power
supply are as following.
1. -12
volts-: Required
by some serial ports and other serial port compatible hardware.
2. -5
volts-: Required
by older floppy controller and ISA bus cards. It is provided for some older
hardware of the system
3. 0
volts-: It is
ground (GND) voltages, also known as earth.
4. +3.3
volts-: Required
by processor’s socket or slot, DIMM, PCI, AGP cards. This voltage was introduce
in ATX SMPS.
5. +5
volts-: Required
by the motors in the system such as cooling fans and disk drive spindle and
stepper motors. It is also required by system bus slots.
6. +12
volts-: Required
by disk drive logic card, ISA cards, SIMM and other miscellaneous components of
the system.
Power
Supply Control Signals :-Older SMPS uses mechanical switches for
turn on and off the computer system, but the new power supply operated using
different control signals. These control signals are as following-:
1.Power
Good Signal
2.Power
(PS-ON)
3.Voltage
Stand By (VBS)
Power
Good Signal :-It indicate to the microprocessor that
all the supplies given are at proper level. It also inform to the
microprocessor that power supply is working properly and prevents computer from
operating on improper voltage level.
Power
(PS-ON):-Controls the power supply and it is a
part of ATX standard. It caries a low voltage logic level signal from the
motherboard to power supply that indicates it when to turn off and on.
Voltage
Stand By (VBS):-It supplies power to the line that is
used to “Power Stand By” circuitry. It is always on when the AC power input is
active even if the system is off.
TYPES
OF POWER SUPPLY :-Power supply is a system which provides
power to the circuits or the devices connected to it. Power supply also convert
AC voltage into DC voltage. There are basically two types of power supply.
1.Linear
Power Supply
2.Switch
Mode Power Supply (SMPS).
Linear
Power Supply :-It transfer incoming high voltage through
step down transformer to decrease the voltage. A rectifier circuit is used to
rectify AC voltage to pulsating DC voltage. The capacitor filters are used to filter the received DC voltage from the
rectifier.
Switch
Mode Power Supply (SMPS) :-It uses high switching frequency. It is
compact and can deliver very high power. It is also used as AC to DC converter.
It also consist linear power supply. In SMPS incoming power is passed through a
network of transistor and transformers. This network switches its state on and
off number of times per second. The SMPS has the following types for computer
system.
1.AT
SMPS.
2.ATX
SMPS.
3.BTX
SMPS.
AT
SMPS :-This type of SMPS is the oldest
technology. It was used with PC/AT system it consist the following main
connectors in of output-
1.Motherboard
Power Connector-: It is a set of two 6 pin connectors.
2. Molex connector-:It is a 4 pins connectors
which provides 5volts, 12 volts, and grounds. This connector provides the power
to the Hard Disk Drive, CD/DVD Drive and 5.25 inch Floppy Disk Drive.
3.Berge
Connector-: This connector provides the power supply same as Molex connector,
but it is smaller than Molex connector. It provide the power to the 3.5 inch
Floppy Disk Drive.
ATX
SMPS:-ATX stands for Advanced Technology extended.
It is used with latest ATX motherboard. This power supply is available in two
different versions 20 pin ATX and 24 pin ATX which is also known as BTX. It is
used in
Pentium-III, Pentium-IV and AMD CPUs. It has the following additional
connectors than AT SMPS.
01.20
Pin ATX Power.
02.20+4
Pin ATX Power.
03.AMP
ATX 12v Power Connector.
04.Serial
ATA
Power Connector.
05.Berg
Floppy Power Connector.
20
Pin ATX Power :-The
20-pin Main power connector is standard for all power supplies conforming to
the ATX and ATX12V 1.x form factors, and consists of a Molex Mini-Fit, Jr.
connector housing
with
female terminals.
20+4
Pin ATX Power :-The 20 +4
may be used for either 20 pin connector motherboards or 24 pin connector
motherboards.
AMP
ATX 12v Power Connector :-4 pin
connector for the Intel Pentium 4 CPU. This connector provide additional 12
volts power to the motherboard.
Serial
ATA Power Connector :- This
connector is use to provide power supply to the SATA type of HDD and CD/DVD
Drives.
UNIT-09
BIOS :-The BIOS
(Basic Input/Output System)
software is
built into the PC, and is the first software run by a PC when powered on. The
fundamental purposes of the BIOS are to initialize and test the system hardware
components, and to load an operating system or other program from a mass memory
device.
The BIOS
provides a consistent way for application programs and operating systems to
interact with the keyboard, display, and other input/output devices.
Functions
of BIOS :-In
most PCs, the BIOS has 4 main functions as mentioned below.
1.POST
- Test
the computer hardware and make no errors exist before loading the operating
system. Additional information on the POST can be found on our POST and Beep
Codes page.
2.Bootstrap
Loader - Locate
the operating system. If a capable operating system is located, the BIOS will
pass control to it.
3.BIOS
drivers - Low
level drivers that give the computer basic operational control over your
computer's hardware.
4.BIOS
or CMOS Setup - Configuration
program that allows you to configure hardware settings including system
settings such as computer passwords, time, and date.
UNIT-10
TROUBLESHOOTING :-
Problem
No. 01-: The system is not powered ON.
Reason-:
1.There
is no power supply in the main power board.
2.Power
cable may be faulty.
3.SMPS
may not working proper.
4.Power
button is not working proper or not connected to the motherboard proper.
5.BIOS
jumper may be not in normal position.
6.Power
connector of SMPS is not connected proper with the motherboard.
7.BIOS
setting may be wrong.
8.Motherboard
may be faulty.
Solution-:
1.Test
the power board and power cable through tester, multi-meter or by connecting
other electronic device like monitor.
2.Test
the SMPS by shorting green and black
wire.
3.Try
to power ON by shorting the power pins of Front-Panel connecter by a metal.
4.Check
the BIOS jumper is connected in 1and2 pins or connected in 2and3 pins. It
should be in 1and2.
5.If
BIOS setting is wrong first default the bios by removing battery or by the
jumper, then again power ON by setting the jumper in normal.
Problem No. 2-: There
is no display in the system.
Reason-:
1.12
volt additional power connector is not connected.
2.RAM
is not connected proper or RAM may be faulty.
3.BIOS
jumper may be not in normal position.
4.CPU
may not connected proper.
5.BIOS
chip may be faulty.
6.Motherboard
may be faulty.
Solution-:
1.Check
the 12 volt additional power connector.
2.Check
the RAM is proper connected or not connected. Now remove the RAM and power ON
the system if there is any type of beep it means BIOS and CPU is working
proper, RAM may be faulty.
3.Remove
the CPU and check all pins are in good condition and connect again.
4.Check
the
BIOS jumper is connected in 1and2 pins or connected in 2and3 pins. It should be
in 1and2.
5.Test
BIOS chip through the diagnostic card.
6.Test
Motherboard
through
the diagnostic card.
Problem No. 3-: System
is shutting down or restart after few seconds.
Reason-:
1.SMPS
is not providing proper voltage.
2.CPU
fan is not connected proper.
3.Silicon
paste have removed, not enough.
4.Power
button is in pressed position.
Problem No. 4-: System
is shutting down or restart after some
time.
Reason-:
1.There
is heating Problem in the system.
2. SMPS
is not providing the proper power supply.
3.Operating
System (O.S.) may be corrupted.
4.There
may be virus in the system
Solution-:
1.Check
the CPU fan & SMPS fan is it working proper, and there may be dust in the
system.
2.Check
the output voltages of SMPS through multi-meter.
3.If
system is restart during the booting time, so OS is corrupted. Reinstall or
repair it.
4.Try
the system to run in BIOS up to that time if it is not have problem then OS is corrupted or have virus.
Problem No 5-: System
is hanging during the booting process.
Reason-:
1.HDD
or CD/DVD data cable may be faulty.
2.CPU
heating.
3.BIOS
chip may be faulty.
4.RAM
may be faulty.
Solution-:
1.Remove
the data cable from the system and try again to power ON the system.
2.Check
the
CPU fan is it
working proper, and there may be dust
in the system.
3.Test
the BIOS chip using diagnostic card.
4.Check
the RAM, is there any type of moister in the RAM.
Problem No 6-: System
is hanging. Or system is working slow down.
Reason-:
1.There
may be heating problem in the system.
2.There
may be virus in the system.
3.There
may be too much temp and cookies in the system.
4.The
may be more fragmented files in the system.
5.RAM
is not working proper.
6.HDD
data cable may be faulty.
Solution-:
1.Check
the system, SMPS and CPU fan
is it working proper, and there
may be dust in the system.
2.Run
the anti-virus in the system.
3.Run
the Disk cleanup in the
system.
4.Run
the Disk defragment in the
system.
5.Check
the RAM, is there any type of moister in the RAM.
6.Change
the Data cable from the system and try again to power ON the system.
Problem No 7-: fatal
error during running the OS or installing the OS.
Reason-:
1.HDD
data cable may be faulty.
2.RAM
may be faulty.
3.HDD
may be faulty.
Solution-:
1.Change
the Data cable from the system and try again to power ON the system.
2.Check
the RAM, is there any type of moister in the RAM.
3.Change
the HDD and try to install the OS.
UNIT-11
-: PRINTERS :-
Printer :-*In computing, a printer is a output
device which produces a representation of an
electronic document on physical media such as paper or film.
Many printers are local peripherals connected directly to a nearby personal
computer. Individual printers are often designed to support both local and
network connected users at the same time.
*Printers are categorized based on the
mechanism used by the printer to print the image and they can also be
categorized based on the image creation method used by them.
Types of Printer :-*Based on the image creation method:
1.Fully
Formed character printer.
2.Bit
Image Printer
*Based on Printing Mechanism
1.Impact
Printer.
2.Non-Impact
Printer.
Fully Formed character printer :-*Type-writer is very good example of fully
formed character printer. In a type-writer the alphabet shapes are made in
advance and provide in the type-writer itself. By pressing any key one can get
the shape.
*Just like the type-writer these printers
contains all the printable characters in the printer as part of printer
hardware itself.
*One major drawback of these printer is
one can’t use to print a character not provided within the printer. There are
some fully formed character printers are-
1.Daisy
wheel printer.
2.Daisy
chain printer.
3.Drum
printer.
*Bit Image Printer :-*In this method printer does not contain
any specific character shape , instead it prints the required character using a
matrix of dots. These dots are arranged to re-assemble the character and shape
that you want to print. These printers can be used to print text as well as
graphic image. There are some bit image printers as following-
1.Dot-Matrix
Printer.
2.Inkjet
Printer.
3.Laser
Printer.
*Impact Printer :-*These printers uses impact to create an
image on the output media.
*Advantage of the impact printer is that
they can be used to print multiple copies of a print using the carbon paper.
Disadvantage of impact printer is they produce too much noise during operation.
Some common impact printers are-
1.Dot-Matrix
Printer.
2.Daisy
wheel printer.
3.Daisy
chain printer.
4.Drum
printer.
*In this category Dot-matrix printer is
most common used printer. A Dot-matrix printer is an impact printer which works
on bit image technology.
*Non-Impact Printer:-*Non-Impact printer do not strike any
ribbon or paper to produce the image, instead they use an spring,
electro-static magnetization or heat process to produce the required image.
Soundless operation and very high quality output of these printers are making
them very popular.
*Disadvantage with these printers is they
cannot be used to print carbon copies or multiple copies in a single pass. Some
common non-impact type of printers are-
1.Inkjet/Deskjet
Printer.
2.Thermal
Printer.
3.LaserJet
Printer.
*Dot-Matrix Printer :-*Dot
matrix
printing or impact matrix printing is a type of computer printing which uses a
print head that runs back and forth, or in an up and down motion, on the page
and prints by impact, striking an ink-soaked cloth ribbon against the paper,
much like the print mechanism on a typewriter. However, unlike a typewriter or
daisy wheel printer, letters are drawn out of a dot matrix, and thus, varied
fonts and arbitrary graphics can be produced.
The speed of these printers measured in CPS (Character Per Second). Printing
speed range from 100 CPS to 1200 CPS.
Working of Dot-Matrix Printer :-*The main image formation part of a
dot-matrix printer is the “print head”. Print head is available in 9
pins to 18, or 24 pins. A print pin mechanism is a
combination of permanent magnet, electro-magnet, spring and print pin.
*There are different steps of printing
process as following-
1.The
computer sends a series of
ASCII(American Standard Code for Information Interchange) codes that represent
characters
2.ASCII
codes receive by the printer are stored inside a buffer(memory).
3.Based
on the received ASCII codes the processor inside the printer selects a
particular dot pattern from the bit map table.
4.The
printer processor sends signals to the print head and print head starts firing
the pins.
5.To
fire the pins the electro-magnet is energized. It repels the magnet connected
at the end of the pin so the pin moves.
6.The
moving pin strikes a ribbon that makes a inked dot over the paper,
7.After
the pin firing the electromagnetic is de-energized and spring pull back into
its original position.
Working of Dot-Matrix Printer :-
Inkjet Printer :-*Inkjet printers are bit image, non-impact type of printers. These
printers produce character shape and image by spraying from tiny nozzle on to
the paper. These printers are light weight and small size. The speed of these
printers measured in PPM (Page Per Minute). The printing speed range from 5 PPM
to 15 PPM.
*The biggest difference between inkjet printer and dot-matrix printer is
the print head.
Working of Inkjet Printer :-*There are different steps of printing process as following-
1.The print head is made up of small ink filled chamber, each attached to
a nozzle, which is smaller than human hair.
2.An electrical pulse flow through a heating element which heats a thin
layer of ink at the bottom of chamber. This makes the ink to boil and form a
small bubble of vapor.
3.As this vapor bubble expands , it press the ink through the nozzle to
form a droplet at the tip of nozzle.
4.The bubble forces droplet on to the paper, forming a small dot and a
typical character is formed by a number of these tiny dots.
5.For color printing multiple cartridge of 3 basic colors- cyan, magenta
and yellow are used. By mixing these 3 colors and a black color the inkjet
printer can provide millions of colors.
●Working of inkjet printer :-
UNIT-12
-: Keyboard :-
Keyboard :-•Keyboard
is a input device which uses and arrangement of button for keys to act as
mechanical levels all electrical switches. A keyboard typically correctors
printed on the keys and each press of a key typically corresponds to a single
return symbol or letter.
•At
normal uses a keyboard is used to type a text into word processor, text editor
or other program.
Types of Keyboard :-•One
factor determining the size of a keyboard is the presence of duplicate keys
such as a separate numeric key pack. Another factor determining the size of
keyboard is size of keys and space between keys. One of the main component of
any keyboard is switch keys. There are different technologies uses to make
these switches as following.
•Types of keyboard :-
1.Membrane key switch.
2.Dome switch keyboard.
3.Scissor switch keyboard.
4. Capacitive keyboard.
5.Mechanical switch keyboard.
6.Bucking spring keyboard.
7.Half effect keyboard.
8.Laser keyboard.
9.Optical keyboard.
10.Roll up keyboard.
●Membrane key switch :-•There
are two types of membrane based keyboard. Flat panel membrane keyboards and
full travel membrane keyboards. Flat panel membrane keyboard are mostly found
on applications like micro-waves ovens or photo copier. A common design consist
of 3 layers. The top layer as the levels printed on the back, under this it has
a special layer which fold the front and back layer a part so that they do not
normally make electrically contact.
Dome switch keyboard :-•Dome
switch keyboards are a high bridge of flat panel membrane and mechanical
keyboards. They have two circuit boards connected together under a rubber or
silicon keypad using either metal dome switches or politer formed domes.•This
type of switches technology most commonly used in and hill controllers, mobile phones, small calculator and medical devices. Dome switch keyboard are also
known as direct keyboards.
Scissor Switch keyboard :-•In
this keyboard the keys are attached to the keyboard wire to plastic pieces that
inter-lock in a scissor like fashion and snap to the keyboard and the key.
•This
type of keyboard is mostly found on built in keyboard on laptop. These keyboards are generally quiet and the key require little force to press.
Scissor switch keyboards are typically expensive.
Capacitive Keyboard:-•In
this type of keyboards pressing the key changes the capacitance of a pattern of
capacitors pads are like dome switch keyboards. The pattern consist of two
D-shape capacitors pads for each switch, printed on a PCB and covered by a thin
insulating film of solder mask which place of keyboard were the original IBM.
Mechanical switch keyboard :-•Mechanical
switch keyboards use real switches under every key, depending on the
construction of the switch. Such keyboards have varying response and travel
time. These keyboards are better for a typist.
Bucking spring keyboard :-•In
the bucking spring mechanism a top the switch is responsible for contact of key
switch. This mechanism controls a small hammer that sticks a capacitive or
membrane switch.
Half effect keyboard :-•A
half effect keyboard use magnets and half effect sensors instead of a actual switch. It moves a magnet which is detective by the solid state sensor. They are used for ultra high reliable applications like nuclear systems or Air craft cock pits.
Laser keyboard :-•This
types of keyboard is portable enough to be easily used with PDA and cellphone
and many models have retractable ports and wireless. These keyboards are less
user friendly then the cheapest membrane keyboard.
Optical keyboard :-•An
optical keyboard technology utilizes light emitting device and photo sensors to
optically detect actuated keys.•The
mechanism of optical keyboard is very simple, A light beam is sent from the
emitter to the receiving sensor and actuated keys blocks reflect with the beam
resulting is an identified key.
Roll up keyboard :-•Some
keyboards are design to roll up i8n a light bundle, typically they are completely shielded in a rubber, making them water proof keyboards, like membrane keyboards they are reported to very hard to get used.
Types of keys :-
•Keyboard
consists different types of keys for different uses as following
•Alphanumeric.
•Modifier.
•Navigation
and typing modes.
•System
commands.
•Miscellaneous.•Function
keys.
Alphanumeric :-•Alphabetical,
numeric and punctuation keys are used in the same manner as a type writer.
These keys used in text editors, many of these keys use to produce different
symbols when modifier keys or shift keys are pressed.
Modifier :-•Modifier
keys are special keys that modify the normal action of another key, when two
keys are pressed in combination. For example Alt + F4 in Microsoft windows will
close the program in active window. The most widely used modifier key include
the Ctrl key, Shift key and Alt key.
Navigation and Typing Mode :-•Navigation
keys include a variety of keys which move the cursor to different position on
the screen. Arrow keys move the cursor in a specified direction. Page Up and
Page Down keys scroll the page, The Home key is use to return the cursor to
beginning of and End key moves cursor at the end of line. The insert key is
mainly used to switch between over type mode. The del key delete correctors.
The backspace key delete the preceding correctors .
System Commands :-•The SysRq/Print
Screen commands often share the same key. The SysRq was used in earlier system as a panic
button to recovers from crash, The print screen command used to capture the
entire screen and the user can paste that screen in clip board. The break key
can be used by software in different ways.The Esc key is used to initiate an
Escape sequence but today in Microsoft windows use a Esc as a shortcut in
dialog boxes for quiet, Exit, cancel or abort.
Miscellaneous :-•The
mostly keyboard have a numeric keypad to the right of the Alphabetic keyboard
which contain numbers, basic mathematical symbols and few function keys. Some
keyboards have power management keys for example- Power key, Sleep key and wake
up key.
Function key :-•These
are software specific keys for different purposes. Today keyboards contain F1
to F12 keys as a function key.
UNIT
13
Mouse :-A mouse is
a hardware input device that
was invented
by Douglas Engelbart in 1963.The mouse
allows an individual to control a pointer in
a graphical user interface (GUI) and
manipulate on-screen objects such as icon,file and folder.
Mechanical mouse :-A mechanical
mouse is
a computer mouse that contains a metal or rubber ball on its under side. When
the ball is rolled in any direction, sensors inside the mouse detect this
motion and move the on-screen mouse pointer in the same direction. The picture
is an example of the bottom of a mechanical mouse with the ball removed. Today,
this mouse has been replaced by the optical mouse.
Different
part of mouse :-
The
Optical Mouse :-With
advances it mouse technology, it appears that the venerable wheeled mouse is in
danger of extinction. The now-preferred device for pointing and clicking is the
optical
mouse.
Developed by Agilent Technologies
and introduced to the world in late 1999, the optical mouse actually uses a
tiny camera to
take 1,500 pictures every second.
Optical
mouse :-The optical
mouse is
a computer mouse first introduced
by Microsoft on April 19, 1999 that
utilizes light-emitting diodes (LED) or
laser to help track movement. These mice are identified by examining the bottom
of the mouse. As seen in the picture the optical-mechanical mouse has a ball,
and the optical mouse has a light emitting from the bottom.
Optical
mouse(cont.) :-Drawbacks
of some optical mice include working properly in rooms with bright lights and
on some surfaces such as a glass table. However, in comparison to
optical-mechanical mice, optical mice are a much better solution.
Optical mouse working :-In
addition to having either a LED or laser, an optical mouse also has a tiny low-resolution camera that takes a thousand or more pictures every second. In the camera the complementary metal-oxide semiconductor (CMOS) sensor sends a
signal to a Digital Signal Processor (DSP). The DSP can analyze each picture
for pattern and light changes and then based off those changes moves the mouse cursor on
your screen.
Cordless or wireless :-Cordless
or wireless mice transmit data via infrared radiation, Bluetooth Hand Wi-Fi The
receiver is connected to the computer through a serial or USB port, or can be
built in (as is sometimes the case with Bluetooth and Wi-Fi).
Cordless
working :-Although
cordless devices requires no wires, they do require some device to broadcast a
signal; for example, a Bluetooth mouse may require A USB Bluetooth transceiver to
send and receive signals from the mouse. In addition to this, all wireless
hardware devices require batteries.
Computer
mouse ports :-Bluetooth: A computing
and
telecommunications industry specification that describes how different
components such as mobile
phones, computers or personal
digital
assistants can
communicate with
each other. Bluetooth is a RF
technology
that
operates at 2.4 GHz,
has
an effective range of 32-feet (10 meters) (this range can change depending on the
power class).
PS/2 :-Often
referred
to as the mouse port or keyboard
port, the PS/2
port was developed by IBM and
is used to connect a computer MOUSE or KEYBOARD to
an IBM compatible computer. The PS/2 port is a mini DIN plug
that contains six pins and is still found on all IBM compatible computers
today, however, is starting to be replaced by USB.
Data
Interface :-The standard
PS/2 type
connector, as shown here:
A
typical PS/2 connector: Assume that pin 1 is located just to the left of the
black alignment pin, and the others are numbered clockwise from there.
These pins have the following
functions (refer to the above photo for pin numbering):
1.Data .
2.Unused
.
3. Ground.
4.+5 volts.
5.Clock
.
6.Unused
.
Serial
port :-An Asynchronous port
on the computer used
to connect a serial device to the computer and capable of transmitting one bit
at a time. Serial ports are typically identified on IBM compatible computers as COM (communications) ports.
For example, a mouse might be connected to COM1 and a modem to COM2.
USB :- USB(universal serial bus) is
a standard that was introduced in 1995 by intel, Compaq, Microsoft and other computer companies. USB 1.x is an
external bus standard that supports data transfer
rates
of 12 Mbps and is capable of supporting up to 127 peripheral devices. The picture shows an example of a USB cable
being connected into the USB port.
USB 2.0 :- USB
2.0,
also known as hi-speed USB, was
developed by Compaq, Hewlett Packard, Intel,Lucent,
Microsoft, NEC and Philips and was introduced in 2001. Hi-speed USB is capable of supporting a transfer rate of up to 480 Mbps and is backwards compatible, meaning it is capable of supporting USB 1.0 and 1.1 devices and cables.
USB 3.0 :-USB
3.0 also
known as SuperSpeed USB is
the latest version of the USB protocol. Most new computers feature USB 3.0
ports built-in, offering data transfer speeds of up to 5 gigabits per second.
USB 3.0 improved upon the USB 2.0 technology with speed and performance
increases, improved power management and increased bandwidth capability
(providing two unidirectional data paths for receiving and sending data at the
same time).
Infrared :-A
method of
transferring data without the use of wires. A common example of an infrared (Ir)
device is a TV remote. However, infrared is also used with computers with
devices such as a cordless
keyboard or mouse.
The
picture is an example of the Nintendo Wi-Fi remote and a
good example of an infrared device
Bluetooth :-It
has a transfer
rate of 1 Mbps and through put of 721 Kbps.
A good example of how Bluetooth could be used is the ability to connect a
computer to a cell phone without any wires or special connectors.
UNIT-13
MONITOR :-*A monitor Is an electronic
visual display for computers. The monitor comprises the display device,
circuitry and an enclosure. The display device in modern monitors is typically
a thin film transistor liquid crystal display (TFT-LCD) thin panel, while older
monitors used a cathode ray tube (CRT) about as deep as the screen size.
Technologies :-*Multiple
technologies have been used for computer monitors, as following :
1.CRT (Cathode
Ray Tube).
2.LCD (Liquid
Crystal Display).
3.OLED ( Organic
Light Emitting Diode).
CRT :-*Cutaway
rendering of a color CRT:
1.Three Electron guns
(for red, green, and blue phosphor dots).
2.Electron beams.
3.Focusing coils.
4.Deflection
coils.
5.Anode
connection.
6.Mask for separating
beams for red, green, and blue part of displayed image.
7.Phosphor layer with
red, green, and blue zones.
8.Close-up of the
phosphor-coated inner side of the screen.
LCD :-*A LCD is a flat
panel display, electronic visual display, or video display that uses the light
modulating properties of liquid crystals. Liquid crystals do not emit light
directly.
*LCDs are available
to display arbitrary images or fixed images which can be displayed or hidden, such as
preset words, digits, and 7-segment displays as in a digital clock. They use
the same basic technology, except that arbitrary images are made up of a large
number of small pixels, while other displays have larger elements.
*LCDs are used
in a wide range of applications. They are
available in a wider range of screen sizes than CRT and plasma displays, and
since they do not use phosphors, they do not suffer image burn-in.
*The LCD screen is
more energy efficient and can be disposed of more safely than a CRT. Its low
electrical power consumption enables it to be used in battery-powered
electronic equipment. Liquid
crystals were first discovered in 1888.
LCD :-*Reflective
twisted nematic liquid
crystal display.
1.Polarizing filter film
with a vertical axis to polarize light as it enters.
2.Glass substrate with
ITO electrodes. The shapes of these electrodes will determine the shapes that
will appear when the LCD is turned ON. Vertical ridges etched on the surface
are smooth.
3.Twisted nematic liquid crystal.
4.Glass substrate with
common electrode film (ITO) with horizontal ridges to line up with the
horizontal filter.
5.Polarizing filter film
with a horizontal axis to block/pass light.
6.Reflective surface to
send light back to viewer.
OLED :-*An OLED is a
light-emitting diode (LED) in which the emissive electroluminescent layer is a
film of organic compound which emits light in response to an electric current.
This layer of organic semiconductor is situated between two electrodes;
typically, at least one of these electrodes is transparent. OLEDs are used to
create digital displays in devices such as television screens, computer
monitors, portable systems such as mobile phones, handheld game consoles and
PDAs.
*There are two main
families of OLED: those based on small molecules and those employing polymers.
Adding mobile ions to an OLED creates a light-emitting electrochemical cell
(LEC) which has a slightly different mode of operation. OLED displays can use
either passive-matrix
(PMOLED) or
active-matrix addressing schemes. Active-matrix OLEDs (AMOLED) require a
thin-film transistor backplane to switch each individual pixel on or off, but
allow for higher resolution and larger display sizes.
THIN-FILM-TRANSISTOR :-*TFT LCD is a variant
of a liquid-crystal display (LCD) that uses thin-film transistor (TFT)
technology to improve image qualities such as addressability and contrast. A
TFT LCD is an active-matrix LCD, in contrast to passive-matrix LCDs or simple,
direct-driven LCDs with a few segments.
*TFT LCDs are
used in appliances including television sets, computer monitors, mobile phones,
handheld video game systems, personal digital assistants, navigation systems
and projectors.
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Welcome to BishwasEducation